GetPathTo -> GetPath
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@@ -19,7 +19,7 @@ void MemoryCardDisplay::Load( PlayerNumber pn )
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{
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MemoryCardState mcs = (MemoryCardState)i;
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CString sState = MemoryCardStateToString(mcs);
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m_spr[i].Load( THEME->GetPathToG(ssprintf("MemoryCardDisplay %s p%d",sState.c_str(),pn+1)) );
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m_spr[i].Load( THEME->GetPathG("MemoryCardDisplay",ssprintf("%s p%d",sState.c_str(),pn+1)) );
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m_spr[i].SetHidden( true );
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this->AddChild( &m_spr[i] );
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}
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