GetPathTo -> GetPath

This commit is contained in:
Chris Danford
2005-02-06 03:32:53 +00:00
parent 7e68ac03b4
commit 4223e09cc8
91 changed files with 422 additions and 447 deletions
+3 -3
View File
@@ -140,10 +140,10 @@ bool BeginnerHelper::Initialize( int iDancePadType )
// Load the Background and flash.. Flash only shows if the BG does.
if(m_bShowBackground)
{
m_sBackground.Load( THEME->GetPathToG("BeginnerHelper background") );
m_sBackground.Load( THEME->GetPathG("BeginnerHelper","background") );
this->AddChild(&m_sBackground);
m_sBackground.SetXY(SCREEN_CENTER_X, SCREEN_CENTER_Y);
m_sFlash.Load(THEME->GetPathToG("BeginnerHelper flash"));
m_sFlash.Load(THEME->GetPathG("BeginnerHelper","flash"));
m_sFlash.SetXY(SCREEN_CENTER_X, SCREEN_CENTER_Y);
m_sFlash.SetDiffuseAlpha(0);
}
@@ -152,7 +152,7 @@ bool BeginnerHelper::Initialize( int iDancePadType )
for(int lsc=0; lsc<NUM_PLAYERS; lsc++)
for(int lsce=0; lsce<4; lsce++)
{
m_sStepCircle[lsc][lsce].Load(THEME->GetPathToG("BeginnerHelper stepcircle"));
m_sStepCircle[lsc][lsce].Load(THEME->GetPathG("BeginnerHelper","stepcircle"));
m_sStepCircle[lsc][lsce].SetZoom(0); // Hide until needed.
this->AddChild(&m_sStepCircle[lsc][lsce]);