fixing high score bugs
This commit is contained in:
@@ -53,6 +53,8 @@ ScreenAttract::ScreenAttract( CString sClassName ) : Screen( sClassName )
|
||||
|
||||
if( PREFSMAN->m_bAttractSound )
|
||||
SOUND->PlayMusic( THEME->GetPathToS(m_sName + " music") );
|
||||
else
|
||||
SOUND->PlayMusic( "" ); // stop music
|
||||
|
||||
GAMESTATE->m_bPlayersCanJoin = true;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user