cleanup
SWME handles music
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@@ -28,7 +28,6 @@ void ScreenBookkeeping::Init()
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m_textTitle.LoadFromFont( THEME->GetPathF("Common","title") );
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m_textTitle.LoadFromFont( THEME->GetPathF("Common","title") );
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m_textTitle.SetText( "header" );
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m_textTitle.SetText( "header" );
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m_textTitle.SetXY( SCREEN_CENTER_X, 60 );
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m_textTitle.SetXY( SCREEN_CENTER_X, 60 );
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m_textTitle.SetDiffuse( RageColor(1,1,1,1) );
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m_textTitle.SetZoom( 0.8f );
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m_textTitle.SetZoom( 0.8f );
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this->AddChild( &m_textTitle );
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this->AddChild( &m_textTitle );
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@@ -39,14 +38,11 @@ void ScreenBookkeeping::Init()
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m_textCols[i].LoadFromFont( THEME->GetPathF("Common","normal") );
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m_textCols[i].LoadFromFont( THEME->GetPathF("Common","normal") );
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m_textCols[i].SetText( ssprintf("%d",i) );
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m_textCols[i].SetText( ssprintf("%d",i) );
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m_textCols[i].SetXY( fX, fY );
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m_textCols[i].SetXY( fX, fY );
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m_textCols[i].SetDiffuse( RageColor(1,1,1,1) );
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m_textCols[i].SetZoom( 0.6f );
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m_textCols[i].SetZoom( 0.6f );
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this->AddChild( &m_textCols[i] );
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this->AddChild( &m_textCols[i] );
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}
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}
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ChangeView( (View)0 );
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ChangeView( (View)0 );
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SOUND->PlayMusic( THEME->GetPathS("ScreenBookkeeping","music") );
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}
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}
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ScreenBookkeeping::~ScreenBookkeeping()
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ScreenBookkeeping::~ScreenBookkeeping()
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