fix course mods carry over to 2nd demonstration screen if 2 SDemonstrations are back to back
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@@ -24,6 +24,8 @@ ScreenDemonstration::ScreenDemonstration()
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void ScreenDemonstration::Init()
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void ScreenDemonstration::Init()
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{
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{
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GAMESTATE->Reset();
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// Choose a Style
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// Choose a Style
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{
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{
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vector<RString> v;
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vector<RString> v;
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