cosmetic fix
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@@ -261,8 +261,8 @@ void RageBitmapTexture::Create()
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GetResolutionFromFileName(actualID.filename, m_iSourceWidth, m_iSourceHeight);
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CString props = " ";
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props += PixelFormatToString( pixfmt );
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CString props;
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props += PixelFormatToString( pixfmt ) + " ";
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if(actualID.iAlphaBits == 0) props += "opaque ";
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if(actualID.iAlphaBits == 1) props += "matte ";
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if(actualID.iTransparencyOnly) props += "mask ";
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