cleanup
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@@ -111,8 +111,8 @@ RString ScreenSystemLayer::GetCreditsMessage( PlayerNumber pn ) const
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return RString();
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case MemoryCardState_Error: return THEME->GetMetric( m_sName, "CreditsCard" + MEMCARDMAN->GetCardError(pn) );
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case MemoryCardState_TooLate: return CREDITS_CARD_TOO_LATE.GetValue();
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case MemoryCardState_Checking: return CREDITS_CARD_CHECKING.GetValue();
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case MemoryCardState_TooLate: return CREDITS_CARD_TOO_LATE.GetValue();
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case MemoryCardState_Checking: return CREDITS_CARD_CHECKING.GetValue();
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case MemoryCardState_Removed: return CREDITS_CARD_REMOVED.GetValue();
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case MemoryCardState_Ready:
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{
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