GetFullDisplayTitle -> GetDisplayFullTitle
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@@ -27,7 +27,7 @@ static CString GetPromptText()
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s += ssprintf(
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"You have changed the timing of\n\n"
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"%s:\n\n",
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GAMESTATE->m_pCurSong->GetFullDisplayTitle().c_str() );
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GAMESTATE->m_pCurSong->GetDisplayFullTitle().c_str() );
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{
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float fOld = GAMESTATE->m_pTimingDataOriginal->m_fBeat0OffsetInSeconds;
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