Grudgily revoking Ez2SelectMusic until something is done about the API :)

This commit is contained in:
Andrew Livy
2002-09-06 23:47:14 +00:00
parent 570be0a738
commit 41a5316439
5 changed files with 17 additions and 6 deletions
-1
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@@ -2,7 +2,6 @@
// - ScreenCaution
// - ScreenEz2SelectPlayer
// - ScreenEz2SelectStyle
// - ScreenEz2SelectMusic
// - ScreenHowToPlay
// - ScreenSelectCourse
// - ScreenSelectDifficulty
+1 -1
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@@ -708,7 +708,7 @@ StyleDef g_StyleDefs[NUM_STYLES] =
"EZ2Double", // m_szName
{ NOTES_TYPE_EZ2_DOUBLE,NOTES_TYPE_EZ2_DOUBLE }, // m_NotesTypes
NOTES_TYPE_INVALID, // m_FallbackNotesType
StyleDef::ONE_PLAYER_TWO_CREDITS, // m_StyleType
StyleDef::ONE_PLAYER_ONE_CREDIT, // m_StyleType
{ 160, 480 }, // m_iCenterX
10, // m_iColsPerPlayer
{ // m_ColumnInfo[NUM_PLAYERS][MAX_COLS_PER_PLAYER];
+12 -2
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@@ -11,7 +11,16 @@
-----------------------------------------------------------------------------
*/
/* OKAY!!!
Sod it!
I'll do this when you guys feel that it's OKAY to do it!!!
- ANDY
*/
/*
#include "ScreenEz2SelectMusic.h"
#include "ScreenManager.h"
#include "PrefsManager.h"
@@ -505,7 +514,7 @@ void ScreenEz2SelectMusic::MenuStart( PlayerNumber pn )
/* why do this? breaks tabs and roulette -glenn */
// if( pn != PLAYER_INVALID )
// this->SendScreenMessage( SM_MenuTimer, 1 ); // re-throw a timer message
}
/* }
else // if !bResult
{
// a song was selected
@@ -518,7 +527,7 @@ void ScreenEz2SelectMusic::MenuStart( PlayerNumber pn )
/* TODO: gray these out.
*
* XXX: also, make sure they're not selected by roulette */
SCREENMAN->Prompt( SM_None, "ERROR:\n \nThis song does not have a music file\n and cannot be played." );
/* SCREENMAN->Prompt( SM_None, "ERROR:\n \nThis song does not have a music file\n and cannot be played." );
return;
}
@@ -733,3 +742,4 @@ void ScreenEz2SelectMusic::SortOrderChanged()
m_MusicSortDisplay.SetTweenDiffuse( D3DXCOLOR(1,1,1,1) );
}
*/
+3 -1
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@@ -9,7 +9,7 @@
Andrew Livy
-----------------------------------------------------------------------------
*/
/*
#include "Screen.h"
#include "Sprite.h"
#include "BitmapText.h"
@@ -94,3 +94,5 @@ protected:
RageSoundSample m_soundOptionsChange;
RageSoundSample m_soundLocked;
};
*/
+1 -1
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@@ -236,7 +236,7 @@ Screen* ScreenManager::MakeNewScreen( CString sClassName )
else if( 0==stricmp(sClassName, "ScreenSongOptions") ) return new ScreenSongOptions;
else if( 0==stricmp(sClassName, "ScreenStage") ) return new ScreenStage;
else if( 0==stricmp(sClassName, "ScreenTitleMenu") ) return new ScreenTitleMenu;
else if( 0==stricmp(sClassName, "ScreenEz2SelectMusic") ) return new ScreenEz2SelectMusic;
// else if( 0==stricmp(sClassName, "ScreenEz2SelectMusic") ) return new ScreenEz2SelectMusic;
else
throw RageException( "Invalid Screen class name '%s'", sClassName );
}