Grudgily revoking Ez2SelectMusic until something is done about the API :)
This commit is contained in:
@@ -2,7 +2,6 @@
|
|||||||
// - ScreenCaution
|
// - ScreenCaution
|
||||||
// - ScreenEz2SelectPlayer
|
// - ScreenEz2SelectPlayer
|
||||||
// - ScreenEz2SelectStyle
|
// - ScreenEz2SelectStyle
|
||||||
// - ScreenEz2SelectMusic
|
|
||||||
// - ScreenHowToPlay
|
// - ScreenHowToPlay
|
||||||
// - ScreenSelectCourse
|
// - ScreenSelectCourse
|
||||||
// - ScreenSelectDifficulty
|
// - ScreenSelectDifficulty
|
||||||
|
|||||||
@@ -708,7 +708,7 @@ StyleDef g_StyleDefs[NUM_STYLES] =
|
|||||||
"EZ2Double", // m_szName
|
"EZ2Double", // m_szName
|
||||||
{ NOTES_TYPE_EZ2_DOUBLE,NOTES_TYPE_EZ2_DOUBLE }, // m_NotesTypes
|
{ NOTES_TYPE_EZ2_DOUBLE,NOTES_TYPE_EZ2_DOUBLE }, // m_NotesTypes
|
||||||
NOTES_TYPE_INVALID, // m_FallbackNotesType
|
NOTES_TYPE_INVALID, // m_FallbackNotesType
|
||||||
StyleDef::ONE_PLAYER_TWO_CREDITS, // m_StyleType
|
StyleDef::ONE_PLAYER_ONE_CREDIT, // m_StyleType
|
||||||
{ 160, 480 }, // m_iCenterX
|
{ 160, 480 }, // m_iCenterX
|
||||||
10, // m_iColsPerPlayer
|
10, // m_iColsPerPlayer
|
||||||
{ // m_ColumnInfo[NUM_PLAYERS][MAX_COLS_PER_PLAYER];
|
{ // m_ColumnInfo[NUM_PLAYERS][MAX_COLS_PER_PLAYER];
|
||||||
|
|||||||
@@ -11,7 +11,16 @@
|
|||||||
-----------------------------------------------------------------------------
|
-----------------------------------------------------------------------------
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
/* OKAY!!!
|
||||||
|
Sod it!
|
||||||
|
I'll do this when you guys feel that it's OKAY to do it!!!
|
||||||
|
|
||||||
|
- ANDY
|
||||||
|
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
/*
|
||||||
#include "ScreenEz2SelectMusic.h"
|
#include "ScreenEz2SelectMusic.h"
|
||||||
#include "ScreenManager.h"
|
#include "ScreenManager.h"
|
||||||
#include "PrefsManager.h"
|
#include "PrefsManager.h"
|
||||||
@@ -505,7 +514,7 @@ void ScreenEz2SelectMusic::MenuStart( PlayerNumber pn )
|
|||||||
/* why do this? breaks tabs and roulette -glenn */
|
/* why do this? breaks tabs and roulette -glenn */
|
||||||
// if( pn != PLAYER_INVALID )
|
// if( pn != PLAYER_INVALID )
|
||||||
// this->SendScreenMessage( SM_MenuTimer, 1 ); // re-throw a timer message
|
// this->SendScreenMessage( SM_MenuTimer, 1 ); // re-throw a timer message
|
||||||
}
|
/* }
|
||||||
else // if !bResult
|
else // if !bResult
|
||||||
{
|
{
|
||||||
// a song was selected
|
// a song was selected
|
||||||
@@ -518,7 +527,7 @@ void ScreenEz2SelectMusic::MenuStart( PlayerNumber pn )
|
|||||||
/* TODO: gray these out.
|
/* TODO: gray these out.
|
||||||
*
|
*
|
||||||
* XXX: also, make sure they're not selected by roulette */
|
* XXX: also, make sure they're not selected by roulette */
|
||||||
SCREENMAN->Prompt( SM_None, "ERROR:\n \nThis song does not have a music file\n and cannot be played." );
|
/* SCREENMAN->Prompt( SM_None, "ERROR:\n \nThis song does not have a music file\n and cannot be played." );
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -733,3 +742,4 @@ void ScreenEz2SelectMusic::SortOrderChanged()
|
|||||||
m_MusicSortDisplay.SetTweenDiffuse( D3DXCOLOR(1,1,1,1) );
|
m_MusicSortDisplay.SetTweenDiffuse( D3DXCOLOR(1,1,1,1) );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
*/
|
||||||
@@ -9,7 +9,7 @@
|
|||||||
Andrew Livy
|
Andrew Livy
|
||||||
-----------------------------------------------------------------------------
|
-----------------------------------------------------------------------------
|
||||||
*/
|
*/
|
||||||
|
/*
|
||||||
#include "Screen.h"
|
#include "Screen.h"
|
||||||
#include "Sprite.h"
|
#include "Sprite.h"
|
||||||
#include "BitmapText.h"
|
#include "BitmapText.h"
|
||||||
@@ -94,3 +94,5 @@ protected:
|
|||||||
RageSoundSample m_soundOptionsChange;
|
RageSoundSample m_soundOptionsChange;
|
||||||
RageSoundSample m_soundLocked;
|
RageSoundSample m_soundLocked;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
*/
|
||||||
@@ -236,7 +236,7 @@ Screen* ScreenManager::MakeNewScreen( CString sClassName )
|
|||||||
else if( 0==stricmp(sClassName, "ScreenSongOptions") ) return new ScreenSongOptions;
|
else if( 0==stricmp(sClassName, "ScreenSongOptions") ) return new ScreenSongOptions;
|
||||||
else if( 0==stricmp(sClassName, "ScreenStage") ) return new ScreenStage;
|
else if( 0==stricmp(sClassName, "ScreenStage") ) return new ScreenStage;
|
||||||
else if( 0==stricmp(sClassName, "ScreenTitleMenu") ) return new ScreenTitleMenu;
|
else if( 0==stricmp(sClassName, "ScreenTitleMenu") ) return new ScreenTitleMenu;
|
||||||
else if( 0==stricmp(sClassName, "ScreenEz2SelectMusic") ) return new ScreenEz2SelectMusic;
|
// else if( 0==stricmp(sClassName, "ScreenEz2SelectMusic") ) return new ScreenEz2SelectMusic;
|
||||||
else
|
else
|
||||||
throw RageException( "Invalid Screen class name '%s'", sClassName );
|
throw RageException( "Invalid Screen class name '%s'", sClassName );
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user