fix broken GradeDisplay

This commit is contained in:
Chris Danford
2008-04-04 18:24:35 +00:00
parent efd831f1b6
commit 418996a5e2
5 changed files with 31 additions and 10 deletions
+1 -1
View File
@@ -340,7 +340,7 @@ void CatalogXml::Save( LoadingWindow *loading_window )
{ {
XNode* pNode2 = pNode->AppendChild( "Grade" ); XNode* pNode2 = pNode->AppendChild( "Grade" );
FOREACH_UsedGrade( g ) FOREACH_PossibleGrade( g )
{ {
XNode* pNode3 = pNode2->AppendChild( "Grade", GradeToString(g) ); XNode* pNode3 = pNode2->AppendChild( "Grade", GradeToString(g) );
pNode3->AppendAttr( "DisplayAs", GradeToLocalizedString(g) ); pNode3->AppendAttr( "DisplayAs", GradeToLocalizedString(g) );
+13
View File
@@ -8,6 +8,19 @@
LuaXType( Grade ); LuaXType( Grade );
ThemeMetric<int> NUM_GRADE_TIERS_USED("PlayerStageStats","NumGradeTiersUsed");
Grade GetNextPossibleGrade( Grade g )
{
if( g < NUM_GRADE_TIERS_USED - 1 )
return (Grade)(g+1);
else if( g == NUM_GRADE_TIERS_USED - 1 )
return Grade_Failed;
else
return Grade_Invalid;
}
RString GradeToLocalizedString( Grade g ) RString GradeToLocalizedString( Grade g )
{ {
RString s = GradeToString(g); RString s = GradeToString(g);
+5 -1
View File
@@ -5,6 +5,7 @@
#include "RageUtil.h" #include "RageUtil.h"
#include "EnumHelper.h" #include "EnumHelper.h"
#include "ThemeMetric.h"
#define NUM_Grade_TierS 20 #define NUM_Grade_TierS 20
enum Grade enum Grade
@@ -53,7 +54,10 @@ RString GradeToOldString( Grade g ); // "AAA", "B", etc for backward compatibili
RString GradeToLocalizedString( Grade g ); RString GradeToLocalizedString( Grade g );
Grade StringToGrade( const RString &s ); Grade StringToGrade( const RString &s );
LuaDeclareType( Grade ); LuaDeclareType( Grade );
#define FOREACH_UsedGrade( g ) FOREACH_ENUM_N( Grade, THEME->GetMetricI("PlayerStageStats","NumGradeTiersUsed"), g ) extern ThemeMetric<int> NUM_GRADE_TIERS_USED;
#define NUM_POSSIBLE_GRADES (NUM_GRADE_TIERS_USED+1)
Grade GetNextPossibleGrade( Grade g );
#define FOREACH_PossibleGrade( g ) for( Grade g = (Grade)(0); g != Grade_Invalid; g = GetNextPossibleGrade(g) )
#endif #endif
+10 -6
View File
@@ -11,18 +11,22 @@ REGISTER_ACTOR_CLASS( GradeDisplay )
void GradeDisplay::Load( RString sMetricsGroup ) void GradeDisplay::Load( RString sMetricsGroup )
{ {
ASSERT( m_vSpr.empty() ); ASSERT( m_vSpr.empty() );
FOREACH_UsedGrade( g ) m_vSpr.resize( NUM_POSSIBLE_GRADES );
int i = 0;
FOREACH_PossibleGrade( g )
{ {
m_vSpr.resize( m_vSpr.size()+1 ); AutoActor &spr = m_vSpr[i];
m_vSpr.back().Load( THEME->GetPathG(sMetricsGroup,GradeToString(g)) ); spr.Load( THEME->GetPathG(sMetricsGroup,GradeToString(g)) );
m_vSpr.back()->SetVisible( false ); spr->SetVisible( false );
this->AddChild( spr );
i++;
} }
} }
void GradeDisplay::SetGrade( Grade grade ) void GradeDisplay::SetGrade( Grade grade )
{ {
int i = 0; int i = 0;
FOREACH_UsedGrade( g ) FOREACH_PossibleGrade( g )
{ {
m_vSpr[i]->SetVisible( g == grade ); m_vSpr[i]->SetVisible( g == grade );
i++; i++;
@@ -54,7 +58,7 @@ public:
} }
}; };
LUA_REGISTER_DERIVED_CLASS( GradeDisplay, Sprite ) LUA_REGISTER_DERIVED_CLASS( GradeDisplay, ActorFrame )
// lua end // lua end
/* /*
+2 -2
View File
@@ -3,13 +3,13 @@
#ifndef GRADE_DISPLAY_H #ifndef GRADE_DISPLAY_H
#define GRADE_DISPLAY_H #define GRADE_DISPLAY_H
#include "Sprite.h" #include "ActorFrame.h"
#include "Grade.h" #include "Grade.h"
#include "PlayerNumber.h" #include "PlayerNumber.h"
#include "AutoActor.h" #include "AutoActor.h"
struct lua_State; struct lua_State;
class GradeDisplay : public Sprite class GradeDisplay : public ActorFrame
{ {
public: public:
virtual void Load( RString sMetricsGroup ); virtual void Load( RString sMetricsGroup );