diff --git a/stepmania/src/ScreenHowToPlay.cpp b/stepmania/src/ScreenHowToPlay.cpp index 712ca16000..d3786c86bf 100644 --- a/stepmania/src/ScreenHowToPlay.cpp +++ b/stepmania/src/ScreenHowToPlay.cpp @@ -18,15 +18,10 @@ static const ThemeMetric SECONDS_TO_SHOW ("ScreenHowToPlay","SecondsTo static const ThemeMetric STEPFILE ("ScreenHowToPlay","Stepfile"); static const ThemeMetric NUM_PERFECTS ("ScreenHowToPlay","NumPerfects"); static const ThemeMetric NUM_MISSES ("ScreenHowToPlay","NumMisses"); -// static const ThemeMetric USELIFEBAR ("ScreenHowToPlay","UseLifeMeterBar"); -// static const ThemeMetric USECHARACTER ("ScreenHowToPlay","UseCharacter"); -// static const ThemeMetric USEPAD ("ScreenHowToPlay","UsePad"); -// static const ThemeMetric USEPLAYER ("ScreenHowToPlay","UseNotefield"); -static const ThemeMetric PLAYERX ("ScreenHowToPlay","PlayerX"); enum Animation { @@ -155,8 +150,9 @@ ScreenHowToPlay::ScreenHowToPlay( CString sName ) : ScreenAttract( sName ) m_pPlayer = new Player; m_pPlayer->Load( PLAYER_1, m_NoteData, m_pLifeMeterBar, NULL, NULL, NULL, NULL, NULL, NULL ); - m_pPlayer->SetX( PLAYERX ); + m_pPlayer->SetName( "Player" ); this->AddChild( m_pPlayer ); + SET_XY_AND_ON_COMMAND( m_pPlayer ); // Don't show judgement GAMESTATE->m_PlayerOptions[PLAYER_1].m_fBlind = 1;