m_sName.
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@@ -27,20 +27,20 @@
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//
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// Defines specific to ScreenNameEntry
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//
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#define TIMER_X THEME->GetMetricF("ScreenNameEntry","TimerX")
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#define TIMER_Y THEME->GetMetricF("ScreenNameEntry","TimerY")
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#define CATEGORY_Y THEME->GetMetricF("ScreenNameEntry","CategoryY")
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#define CATEGORY_ZOOM THEME->GetMetricF("ScreenNameEntry","CategoryZoom")
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#define CHARS_ZOOM_SMALL THEME->GetMetricF("ScreenNameEntry","CharsZoomSmall")
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#define CHARS_ZOOM_LARGE THEME->GetMetricF("ScreenNameEntry","CharsZoomLarge")
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#define CHARS_SPACING_Y THEME->GetMetricF("ScreenNameEntry","CharsSpacingY")
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#define SCROLLING_CHARS_COMMAND THEME->GetMetricA("ScreenNameEntry","ScrollingCharsCommand")
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#define SELECTED_CHARS_COMMAND THEME->GetMetricA("ScreenNameEntry","SelectedCharsCommand")
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#define GRAY_ARROWS_Y THEME->GetMetricF("ScreenNameEntry","ReceptorArrowsY")
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#define NUM_CHARS_TO_DRAW_BEHIND THEME->GetMetricI("ScreenNameEntry","NumCharsToDrawBehind")
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#define NUM_CHARS_TO_DRAW_TOTAL THEME->GetMetricI("ScreenNameEntry","NumCharsToDrawTotal")
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#define FAKE_BEATS_PER_SEC THEME->GetMetricF("ScreenNameEntry","FakeBeatsPerSec")
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#define TIMER_SECONDS THEME->GetMetricF("ScreenNameEntry","TimerSeconds")
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#define TIMER_X THEME->GetMetricF(m_sName,"TimerX")
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#define TIMER_Y THEME->GetMetricF(m_sName,"TimerY")
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#define CATEGORY_Y THEME->GetMetricF(m_sName,"CategoryY")
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#define CATEGORY_ZOOM THEME->GetMetricF(m_sName,"CategoryZoom")
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#define CHARS_ZOOM_SMALL THEME->GetMetricF(m_sName,"CharsZoomSmall")
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#define CHARS_ZOOM_LARGE THEME->GetMetricF(m_sName,"CharsZoomLarge")
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#define CHARS_SPACING_Y THEME->GetMetricF(m_sName,"CharsSpacingY")
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#define SCROLLING_CHARS_COMMAND THEME->GetMetricA(m_sName,"ScrollingCharsCommand")
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#define SELECTED_CHARS_COMMAND THEME->GetMetricA(m_sName,"SelectedCharsCommand")
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#define GRAY_ARROWS_Y THEME->GetMetricF(m_sName,"ReceptorArrowsY")
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#define NUM_CHARS_TO_DRAW_BEHIND THEME->GetMetricI(m_sName,"NumCharsToDrawBehind")
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#define NUM_CHARS_TO_DRAW_TOTAL THEME->GetMetricI(m_sName,"NumCharsToDrawTotal")
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#define FAKE_BEATS_PER_SEC THEME->GetMetricF(m_sName,"FakeBeatsPerSec")
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#define TIMER_SECONDS THEME->GetMetricF(m_sName,"TimerSeconds")
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#define MAX_RANKING_NAME_LENGTH THEME->GetMetricI(m_sName,"MaxRankingNameLength")
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#define PLAYER_X( p, styleType ) THEME->GetMetricF(m_sName,ssprintf("PlayerP%d%sX",p+1,StyleTypeToString(styleType).c_str()))
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@@ -238,7 +238,7 @@ void ScreenNameEntry::Init()
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float ColX = fPlayerX + pStyle->m_ColumnInfo[p][iCol].fXOffset;
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m_textSelectedChars[p][iCol].LoadFromFont( THEME->GetPathF("ScreenNameEntry","letters") );
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m_textSelectedChars[p][iCol].LoadFromFont( THEME->GetPathF(m_sName,"letters") );
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m_textSelectedChars[p][iCol].SetX( ColX );
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m_textSelectedChars[p][iCol].SetY( GRAY_ARROWS_Y );
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m_textSelectedChars[p][iCol].RunCommands( SELECTED_CHARS_COMMAND );
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@@ -251,7 +251,7 @@ void ScreenNameEntry::Init()
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m_Text[p].Init( m_sName, xs );
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this->AddChild( &m_Text[p] );
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m_textCategory[p].LoadFromFont( THEME->GetPathF("ScreenNameEntry","category") );
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m_textCategory[p].LoadFromFont( THEME->GetPathF(m_sName,"category") );
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m_textCategory[p].SetX( fPlayerX );
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m_textCategory[p].SetY( CATEGORY_Y );
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m_textCategory[p].SetZoom( CATEGORY_ZOOM );
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@@ -276,18 +276,18 @@ void ScreenNameEntry::Init()
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m_Timer.SetXY( TIMER_X, TIMER_Y );
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this->AddChild( &m_Timer );
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m_In.Load( THEME->GetPathB("ScreenNameEntry","in") );
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m_In.Load( THEME->GetPathB(m_sName,"in") );
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m_In.StartTransitioning();
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m_In.SetDrawOrder( DRAW_ORDER_TRANSITIONS );
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this->AddChild( &m_In );
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m_Out.Load( THEME->GetPathB("ScreenNameEntry","out") );
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m_Out.Load( THEME->GetPathB(m_sName,"out") );
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m_Out.SetDrawOrder( DRAW_ORDER_TRANSITIONS );
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this->AddChild( &m_Out );
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this->SortByDrawOrder();
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m_soundStep.Load( THEME->GetPathS("ScreenNameEntry","step") );
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m_soundStep.Load( THEME->GetPathS(m_sName,"step") );
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m_sPathToMusic = THEME->GetPathS( m_sName, "music" );
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m_fFakeBeat = 0;
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}
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