use BroadcastOnChange wrappers

This commit is contained in:
Chris Danford
2005-02-25 05:27:28 +00:00
parent 15b4f310a6
commit 4104edcad9
16 changed files with 57 additions and 34 deletions
+1 -1
View File
@@ -101,7 +101,7 @@ bool ScreenJukebox::SetSong( bool bDemonstration )
// Found something we can use!
GAMESTATE->m_pCurSong.Set( pSong );
FOREACH_PlayerNumber( p )
GAMESTATE->m_pCurSteps[p] = pSteps;
GAMESTATE->m_pCurSteps.Set( p, pSteps );
return true; // done looking
}