The usual.
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@@ -1,10 +1,8 @@
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/* WheelNotifyIcon - A little graphic to the side of the song's text banner in the MusicWheel. */
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#ifndef WHEEL_NOTIFY_ICON_H
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#define WHEEL_NOTIFY_ICON_H
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#include "Sprite.h"
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/** @brief A little graphic to the side of the song's text banner in the MusicWheel. */
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class WheelNotifyIcon : public Sprite
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{
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public:
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@@ -25,15 +23,29 @@ public:
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virtual bool EarlyAbortDraw() const;
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protected:
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enum Icons { training=0, best1, best2, best3, edits, long_ver, marathon, empty };
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/** @brief What types of icons are available for the Song? */
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enum Icons
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{
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training=0, /**< This song is used for training new Players. */
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best1, /**< This is the most popular Song to play. */
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best2, /**< This is the second most popular Song to play. */
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best3, /**< This is the third most popular Song to play. */
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edits, /**< This Song has edits available. */
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long_ver, /**< This Song is a long version, and will take 2 Songs in most modes. */
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marathon, /**< This Song is a marathon version, and will take 3 Songs in most modes. */
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empty /**< There is no icon meant for this Song. */
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};
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/** @brief the list of Icons to show. */
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vector<Icons> m_vIconsToShow;
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};
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#endif
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/*
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* (c) 2001-2004 Chris Danford
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/**
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* @file
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* @author Chris Danford (c) 2001-2004
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* @section LICENSE
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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