resolve sound paths
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@@ -163,6 +163,7 @@ bool RageSound::Load(CString sSoundFilePath, int precache)
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Unload();
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Unload();
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m_sFilePath = sSoundFilePath;
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m_sFilePath = sSoundFilePath;
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ResolvePath( m_sFilePath );
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position = 0;
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position = 0;
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