simplify mine scoring
add separate dance point weights for mines
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@@ -45,7 +45,8 @@ public:
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/* Note that pNoteData will include any transformations due to modifiers. */
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virtual void OnNextSong( int iSongInCourseIndex, const Steps* pNotes, const NoteData* pNoteData ) = 0; // before a song plays (called multiple times if course)
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virtual void HandleTapRowScore( TapNoteScore scoreOfLastTap, int iNumTapsInRow, int iNumAdditions ) = 0;
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virtual void HandleTapScore( TapNoteScore score ) = 0;
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virtual void HandleTapRowScore( TapNoteScore scoreOfLastTap, int iNumTapsInRow ) = 0;
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virtual void HandleHoldScore( HoldNoteScore holdScore, TapNoteScore tapScore ) = 0;
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};
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