simplify mine scoring

add separate dance point weights for mines
This commit is contained in:
Chris Danford
2004-01-02 08:43:14 +00:00
parent 8c6249aa8c
commit 40b2ecfee5
21 changed files with 125 additions and 133 deletions
+2 -2
View File
@@ -448,12 +448,12 @@ void LifeMeterBar::ChangeLifeMine()
switch( GAMESTATE->m_SongOptions.m_DrainType )
{
case SongOptions::DRAIN_NORMAL:
fDeltaLife = PREFSMAN->m_fLifeDeltaMinePercentChange;
fDeltaLife = PREFSMAN->m_fLifeDeltaHitMinePercentChange;
if( IsHot() )
fDeltaLife = -0.10f; // make it take a while to get back to "doing great"
break;
case SongOptions::DRAIN_NO_RECOVER:
fDeltaLife = PREFSMAN->m_fLifeDeltaMinePercentChange;
fDeltaLife = PREFSMAN->m_fLifeDeltaHitMinePercentChange;
break;
case SongOptions::DRAIN_SUDDEN_DEATH:
fDeltaLife = -1.0;