Fix compile...and I think fix the save problem.

Not the best way to do this perhaps, but it's something.
This commit is contained in:
Jason Felds
2011-03-17 12:21:20 -04:00
parent bb0013d3bb
commit 409c885d65
+3 -1
View File
@@ -2867,7 +2867,9 @@ void ScreenEdit::HandleScreenMessage( const ScreenMessage SM )
if( (*s)->IsAutogen() )
continue;
// If the notedata has content, let it go.
if( !(*s)->m_NoteData->IsEmpty() )
NoteData tmp;
(*s)->GetNoteData(tmp);
if( !tmp.IsEmpty() )
continue;
// It's hard to say if these steps were saved to disk or not.
/*