make sound on insert/delete beat
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@@ -1172,6 +1172,7 @@ void ScreenEdit::InputEdit( const DeviceInput& DeviceI, const InputEventType typ
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HandleAreaMenuChoice( shift_pauses_forward, NULL );
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else
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HandleAreaMenuChoice( insert_and_shift, NULL );
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SCREENMAN->PlayInvalidSound();
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break;
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case SDLK_DELETE:
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if( INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD,SDLK_LCTRL)) ||
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@@ -1179,7 +1180,7 @@ void ScreenEdit::InputEdit( const DeviceInput& DeviceI, const InputEventType typ
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HandleAreaMenuChoice( shift_pauses_backward, NULL );
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else
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HandleAreaMenuChoice( delete_and_shift, NULL );
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SCREENMAN->PlayInvalidSound();
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break;
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}
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}
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