auto RefreshGrades
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@@ -511,8 +511,6 @@ void ScreenNetSelectMusic::UpdateDifficulties( PlayerNumber pn )
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m_DifficultyMeters[pn].SetFromSteps( pSteps );
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else
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m_DifficultyMeters[pn].SetFromMeterAndDifficulty( 0, DIFFICULTY_BEGINNER );
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m_MusicWheel.NotesOrTrailChanged( pn );
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}
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void ScreenNetSelectMusic::MusicChanged()
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