simpler Lua boilerplate

This commit is contained in:
Glenn Maynard
2006-09-27 19:47:52 +00:00
parent e0bf203af4
commit 4002071bea
7 changed files with 29 additions and 43 deletions
+3 -4
View File
@@ -281,7 +281,6 @@ void Screen::ClearMessageQueue( const ScreenMessage SM )
class LunaScreen: public Luna<Screen>
{
public:
LunaScreen() { LUA->Register( Register ); }
static int GetNextScreen( T* p, lua_State *L ) { lua_pushstring(L, p->GetNextScreen() ); return 1; }
static int lockinput( T* p, lua_State *L ) { p->SetLockInputSecs(FArg(1)); return 0; }
@@ -293,13 +292,13 @@ public:
return 0;
}
static void Register( Lua *L )
LunaScreen()
{
LUA->Register( Register );
ADD_METHOD( GetNextScreen );
ADD_METHOD( PostScreenMessage );
ADD_METHOD( lockinput );
Luna<T>::Register( L );
}
};