NEW FEATURE: AutoSync status now shown during gameplay with icon
NEW FEATURE: added autogen icon to select music NEW FEATURE: toggle for easter eggs in Machine Options NEW FEATURE: marvelous step timing togglable in Machine Options NEW FEATURE: Grade AAAA (all marvelous) CHANGE: Only show ScreenHowToPlay if at least one player chose easy
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@@ -25,8 +25,7 @@ struct SongOptions
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enum AssistType { ASSIST_NONE=0, ASSIST_TICK };
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AssistType m_AssistType;
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float m_fMusicRate;
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enum AutoAdjustType { ADJUST_OFF=0, ADJUST_ON };
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AutoAdjustType m_AutoAdjust;
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bool m_bAutoSync;
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SongOptions() { Init(); };
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void Init()
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@@ -37,7 +36,7 @@ struct SongOptions
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m_FailType = FAIL_ARCADE;
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m_AssistType = ASSIST_NONE;
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m_fMusicRate = 1.0f;
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m_AutoAdjust = ADJUST_OFF;
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m_bAutoSync = false;
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};
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CString GetString();
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void FromString( CString sOptions );
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