NEW FEATURE: AutoSync status now shown during gameplay with icon

NEW FEATURE:  added autogen icon to select music
NEW FEATURE:  toggle for easter eggs in Machine Options
NEW FEATURE:  marvelous step timing togglable in Machine Options
NEW FEATURE:  Grade AAAA (all marvelous)
CHANGE:  Only show ScreenHowToPlay if at least one player chose easy
This commit is contained in:
Chris Danford
2003-01-11 08:55:21 +00:00
parent 82a4960bd9
commit 3ff91dffb0
51 changed files with 654 additions and 401 deletions
+3 -3
View File
@@ -27,7 +27,7 @@ enum {
SO_FAIL,
SO_ASSIST,
SO_RATE,
SO_AUTOADJ,
SO_AUTOSYNC,
NUM_SONG_OPTIONS_LINES
};
@@ -65,7 +65,7 @@ void ScreenSongOptions::ImportOptions()
m_iSelectedOption[0][SO_BAT_LIVES] = so.m_iBatteryLives-1;
m_iSelectedOption[0][SO_FAIL] = so.m_FailType;
m_iSelectedOption[0][SO_ASSIST] = so.m_AssistType;
m_iSelectedOption[0][SO_AUTOADJ] = so.m_AutoAdjust;
m_iSelectedOption[0][SO_AUTOSYNC] = so.m_bAutoSync;
if( so.m_fMusicRate == 0.7f ) m_iSelectedOption[0][SO_RATE] = 0;
else if( so.m_fMusicRate == 0.8f ) m_iSelectedOption[0][SO_RATE] = 1;
@@ -88,7 +88,7 @@ void ScreenSongOptions::ExportOptions()
so.m_iBatteryLives = m_iSelectedOption[0][SO_BAT_LIVES]+1;
so.m_FailType = (SongOptions::FailType)m_iSelectedOption[0][SO_FAIL];
so.m_AssistType = (SongOptions::AssistType)m_iSelectedOption[0][SO_ASSIST];
so.m_AutoAdjust = (SongOptions::AutoAdjustType)m_iSelectedOption[0][SO_AUTOADJ];
so.m_bAutoSync = m_iSelectedOption[0][SO_AUTOSYNC] != 0;
switch( m_iSelectedOption[0][SO_RATE] )
{