NEW FEATURE: AutoSync status now shown during gameplay with icon

NEW FEATURE:  added autogen icon to select music
NEW FEATURE:  toggle for easter eggs in Machine Options
NEW FEATURE:  marvelous step timing togglable in Machine Options
NEW FEATURE:  Grade AAAA (all marvelous)
CHANGE:  Only show ScreenHowToPlay if at least one player chose easy
This commit is contained in:
Chris Danford
2003-01-11 08:55:21 +00:00
parent 82a4960bd9
commit 3ff91dffb0
51 changed files with 654 additions and 401 deletions
+21 -18
View File
@@ -77,33 +77,36 @@ protected:
STATE_OUTRO, // not allowed to press Back
NUM_DANCING_STATES
};
DancingState m_DancingState;
bool m_bChangedOffsetOrBPM;
DancingState m_DancingState;
bool m_bChangedOffsetOrBPM;
float m_fTimeLeftBeforeDancingComment; // this counter is only running while STATE_DANCING
float m_fTimeLeftBeforeDancingComment; // this counter is only running while STATE_DANCING
Background m_Background;
Background m_Background;
TransitionOniFade m_OniFade; // shows between songs in a course
TransitionOniFade m_OniFade; // shows between songs in a course
Sprite m_sprLifeFrame;
LifeMeter* m_pLifeMeter[NUM_PLAYERS];
BitmapText m_textStageNumber;
BitmapText m_textCourseSongNumber[NUM_PLAYERS];
Sprite m_sprLifeFrame;
LifeMeter* m_pLifeMeter[NUM_PLAYERS];
BitmapText m_textStageNumber;
BitmapText m_textCourseSongNumber[NUM_PLAYERS];
Sprite m_sprMiddleFrame;
BPMDisplay m_BPMDisplay;
Sprite m_sprMiddleFrame;
BPMDisplay m_BPMDisplay;
Sprite m_sprScoreFrame;
ScoreDisplay* m_pScoreDisplay[NUM_PLAYERS];
BitmapText m_textPlayerOptions[NUM_PLAYERS];
BitmapText m_textSongOptions;
Sprite m_sprScoreFrame;
ScoreDisplay* m_pScoreDisplay[NUM_PLAYERS];
BitmapText m_textPlayerOptions[NUM_PLAYERS];
BitmapText m_textSongOptions;
BitmapText m_textDebug;
BitmapText m_textAutoPlay; // shows whether AutoPlay is on.
BitmapText m_textDebug;
#define NUM_STATUS_ICONS 2
Sprite m_sprStatusIcons[NUM_STATUS_ICONS]; // shows whether these options are on.
void PositionStatusIcons(); // reposition the three above when the value of one changes
BitmapText m_MaxCombo;
BitmapText m_MaxCombo;
TransitionFadeWipe m_Fade;
TransitionStarWipe m_StarWipe;