NEW FEATURE: AutoSync status now shown during gameplay with icon

NEW FEATURE:  added autogen icon to select music
NEW FEATURE:  toggle for easter eggs in Machine Options
NEW FEATURE:  marvelous step timing togglable in Machine Options
NEW FEATURE:  Grade AAAA (all marvelous)
CHANGE:  Only show ScreenHowToPlay if at least one player chose easy
This commit is contained in:
Chris Danford
2003-01-11 08:55:21 +00:00
parent 82a4960bd9
commit 3ff91dffb0
51 changed files with 654 additions and 401 deletions
+4 -1
View File
@@ -120,6 +120,7 @@ ScreenDemonstration::ScreenDemonstration() : ScreenGameplay( false )
ScreenDemonstration::~ScreenDemonstration()
{
GAMESTATE->m_bDemonstration = false;
GAMESTATE->Reset();
}
void ScreenDemonstration::FirstUpdate()
@@ -151,7 +152,9 @@ void ScreenDemonstration::Update( float fDeltaTime )
{
ScreenGameplay::Update( fDeltaTime );
m_textAutoPlay.SetDiffuse( RageColor(1,1,1,0) ); // hide autoplay
// hide status icons
for( int i=0; i<NUM_STATUS_ICONS; i++ )
m_sprStatusIcons[i].SetDiffuse( RageColor(1,1,1,0) );
}
void ScreenDemonstration::Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI )