NEW FEATURE: AutoSync status now shown during gameplay with icon
NEW FEATURE: added autogen icon to select music NEW FEATURE: toggle for easter eggs in Machine Options NEW FEATURE: marvelous step timing togglable in Machine Options NEW FEATURE: Grade AAAA (all marvelous) CHANGE: Only show ScreenHowToPlay if at least one player chose easy
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@@ -120,6 +120,7 @@ ScreenDemonstration::ScreenDemonstration() : ScreenGameplay( false )
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ScreenDemonstration::~ScreenDemonstration()
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{
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GAMESTATE->m_bDemonstration = false;
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GAMESTATE->Reset();
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}
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void ScreenDemonstration::FirstUpdate()
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@@ -151,7 +152,9 @@ void ScreenDemonstration::Update( float fDeltaTime )
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{
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ScreenGameplay::Update( fDeltaTime );
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m_textAutoPlay.SetDiffuse( RageColor(1,1,1,0) ); // hide autoplay
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// hide status icons
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for( int i=0; i<NUM_STATUS_ICONS; i++ )
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m_sprStatusIcons[i].SetDiffuse( RageColor(1,1,1,0) );
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}
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void ScreenDemonstration::Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI )
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