NEW FEATURE: AutoSync status now shown during gameplay with icon

NEW FEATURE:  added autogen icon to select music
NEW FEATURE:  toggle for easter eggs in Machine Options
NEW FEATURE:  marvelous step timing togglable in Machine Options
NEW FEATURE:  Grade AAAA (all marvelous)
CHANGE:  Only show ScreenHowToPlay if at least one player chose easy
This commit is contained in:
Chris Danford
2003-01-11 08:55:21 +00:00
parent 82a4960bd9
commit 3ff91dffb0
51 changed files with 654 additions and 401 deletions
+3 -3
View File
@@ -30,7 +30,7 @@ enum {
AO_ANNOUNCER = 0,
AO_THEME,
AO_SKIN,
AO_HOWTOPLAY,
AO_INSTRUCTIONS,
AO_CAUTION,
AO_SELECT_GROUP,
AO_WHEEL_SECTIONS,
@@ -154,7 +154,7 @@ void ScreenAppearanceOptions::ImportOptions()
if( m_iSelectedOption[0][AO_SKIN] == -1 )
m_iSelectedOption[0][AO_SKIN] = 0;
m_iSelectedOption[0][AO_HOWTOPLAY] = PREFSMAN->m_bHowToPlay? 1:0;
m_iSelectedOption[0][AO_INSTRUCTIONS] = PREFSMAN->m_bInstructions? 1:0;
m_iSelectedOption[0][AO_CAUTION] = PREFSMAN->m_bShowDontDie? 1:0;
m_iSelectedOption[0][AO_SELECT_GROUP] = PREFSMAN->m_bShowSelectGroup? 1:0;
m_iSelectedOption[0][AO_WHEEL_SECTIONS] = PREFSMAN->m_bMusicWheelUsesSections? 1:0;
@@ -179,7 +179,7 @@ void ScreenAppearanceOptions::ExportOptions()
CString sNewSkin = m_OptionRowData[AO_SKIN].szOptionsText[iSelectedSkin];
GAMEMAN->SwitchNoteSkin( sNewSkin );
PREFSMAN->m_bHowToPlay = !!m_iSelectedOption[0][AO_HOWTOPLAY];
PREFSMAN->m_bInstructions = !!m_iSelectedOption[0][AO_INSTRUCTIONS];
PREFSMAN->m_bShowDontDie = !!m_iSelectedOption[0][AO_CAUTION];
PREFSMAN->m_bShowSelectGroup = !!m_iSelectedOption[0][AO_SELECT_GROUP];
PREFSMAN->m_bMusicWheelUsesSections = !!m_iSelectedOption[0][AO_WHEEL_SECTIONS];