NEW FEATURE: AutoSync status now shown during gameplay with icon
NEW FEATURE: added autogen icon to select music NEW FEATURE: toggle for easter eggs in Machine Options NEW FEATURE: marvelous step timing togglable in Machine Options NEW FEATURE: Grade AAAA (all marvelous) CHANGE: Only show ScreenHowToPlay if at least one player chose easy
This commit is contained in:
@@ -16,6 +16,7 @@ CString GradeToString( Grade g )
|
||||
{
|
||||
switch( g )
|
||||
{
|
||||
case GRADE_AAAA: return "AAAA";
|
||||
case GRADE_AAA: return "AAA";
|
||||
case GRADE_AA: return "AA";
|
||||
case GRADE_A: return "A";
|
||||
@@ -32,7 +33,8 @@ Grade StringToGrade( const CString &sGrade )
|
||||
{
|
||||
CString s = sGrade;
|
||||
s.MakeUpper();
|
||||
if ( s == "AAA" ) return GRADE_AAA;
|
||||
if ( s == "AAAA" ) return GRADE_AAAA;
|
||||
else if( s == "AAA" ) return GRADE_AAA;
|
||||
else if( s == "AA" ) return GRADE_AA;
|
||||
else if( s == "A" ) return GRADE_A;
|
||||
else if( s == "B" ) return GRADE_B;
|
||||
|
||||
Reference in New Issue
Block a user