NEW FEATURE: AutoSync status now shown during gameplay with icon
NEW FEATURE: added autogen icon to select music NEW FEATURE: toggle for easter eggs in Machine Options NEW FEATURE: marvelous step timing togglable in Machine Options NEW FEATURE: Grade AAAA (all marvelous) CHANGE: Only show ScreenHowToPlay if at least one player chose easy
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@@ -343,10 +343,11 @@ Grade GameState::GetCurrentGrade( PlayerNumber pn )
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LOG->Trace( "iPossibleDancePoints: %i", m_iPossibleDancePoints[pn] );
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LOG->Trace( "fPercentDancePoints: %f", fPercentDancePoints );
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if ( fPercentDancePoints >= 1.00 ) return GRADE_AAA;
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else if( fPercentDancePoints >= 0.93 ) return GRADE_AA;
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else if( fPercentDancePoints >= 0.80 ) return GRADE_A;
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else if( fPercentDancePoints >= 0.65 ) return GRADE_B;
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else if( fPercentDancePoints >= 0.45 ) return GRADE_C;
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else return GRADE_D;
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if ( fPercentDancePoints >= 1+1/3.0f ) return GRADE_AAAA;
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if ( fPercentDancePoints >= 1.00 ) return GRADE_AAA;
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else if( fPercentDancePoints >= 0.93 ) return GRADE_AA;
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else if( fPercentDancePoints >= 0.80 ) return GRADE_A;
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else if( fPercentDancePoints >= 0.65 ) return GRADE_B;
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else if( fPercentDancePoints >= 0.45 ) return GRADE_C;
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else return GRADE_D;
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}
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