fix misleading name: NumSongs -> NumStages

This commit is contained in:
Chris Danford
2004-08-30 06:07:14 +00:00
parent b5fd173a67
commit 3fec094b26
5 changed files with 42 additions and 44 deletions
+8 -10
View File
@@ -307,11 +307,11 @@ void AddPlayerStatsToProfile( Profile *pProfile, const StageStats &ss, PlayerNum
// If you fail in a course, you passed all but the final song.
// FIXME: Not true. If playing with 2 players, one player could have failed earlier.
int iNumSongsPassed = ss.vpSongs.size();
if( ss.bFailed[pn] )
iNumSongsPassed -= 1;
pProfile->m_iNumSongsPassedByPlayMode[ss.playMode] += iNumSongsPassed;
pProfile->m_iNumSongsPassedByGrade[ss.GetGrade(pn)] += iNumSongsPassed;
if( !ss.bFailed[pn] )
{
pProfile->m_iNumStagesPassedByPlayMode[ss.playMode] ++;
pProfile->m_iNumStagesPassedByGrade[ss.GetGrade(pn)] ++;
}
}
void GameState::EndGame()
@@ -524,12 +524,10 @@ void GameState::ResetStageStatistics()
}
FOREACH_PlayerNumber( p )
{
FOREACH_PlayerNumber( p )
{
m_vLastPerDifficultyAwards[p].clear();
m_vLastPeakComboAwards[p].clear();
}
m_vLastPerDifficultyAwards[p].clear();
m_vLastPeakComboAwards[p].clear();
}
}