Player-side Autoplay modifier (allows one player to play normally, while the other is in autoplay mode)

This commit is contained in:
Mike Hawkins
2008-07-08 00:56:24 +00:00
parent d1f939f486
commit 3fc4f1ea94
8 changed files with 44 additions and 14 deletions
+2 -1
View File
@@ -654,7 +654,8 @@ void ScoreKeeperNormal::HandleTapRowScore( const NoteData &nd, int iRow )
// handle combo logic
//
#ifndef DEBUG
if( GamePreferences::m_AutoPlay != PC_HUMAN && !GAMESTATE->m_bDemonstrationOrJukebox ) // cheaters never prosper
if( (GamePreferences::m_AutoPlay != PC_HUMAN || m_pPlayerState->m_PlayerOptions.GetCurrent().m_fPlayerAutoPlay != 0)
&& !GAMESTATE->m_bDemonstrationOrJukebox ) // cheaters never prosper
{
m_iCurToastyCombo = 0;
return;