From 3fae670c0c691d1d303fb01e0db2075ab1966083 Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Fri, 18 Mar 2005 09:08:09 +0000 Subject: [PATCH] remove redundant play of Init. Each Actor plays Init when it's loaded. --- stepmania/src/BGAnimation.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/stepmania/src/BGAnimation.cpp b/stepmania/src/BGAnimation.cpp index 17cc106569..56141c1317 100644 --- a/stepmania/src/BGAnimation.cpp +++ b/stepmania/src/BGAnimation.cpp @@ -181,8 +181,6 @@ void BGAnimation::LoadFromNode( const CString& sDir, const XNode* pNode ) { ActorScrollerAutoDeleteChildren::LoadFromNode( sDir, pNode ); - this->RunCommandsOnChildren( ActorCommands("PlayCommand,Init") ); - /* Backwards-compatibility: if a "LengthSeconds" value is present, create a dummy * actor that sleeps for the given length of time. This will extend GetTweenTimeLeft. */