fix D3D texture coord generation

This commit is contained in:
Chris Danford
2005-11-05 03:08:09 +00:00
parent 6199dbacf0
commit 3f6e95b7d8
11 changed files with 118 additions and 97 deletions
+1 -1
View File
@@ -443,7 +443,7 @@ void Sprite::DrawTexture( const TweenState *state )
v[3].p = RageVector3( croppedQuadVerticies.right, croppedQuadVerticies.top, 0 ); // top right
DISPLAY->ClearAllTextures();
DISPLAY->SetTexture( 0, m_pTexture );
DISPLAY->SetTexture( TextureUnit_1, m_pTexture );
// Must call this after setting the texture or else texture
// parameters have no effect.