fix D3D texture coord generation
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@@ -33,6 +33,7 @@ static inline void enum_add( T &val, int iAmt )
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}
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#define FOREACH_ENUM( e, max, var ) for( e var=(e)0; var<max; enum_add<e>( var, +1 ) )
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#define FOREACH_ENUM2( e, var ) for( e var=(e)0; var<NUM_##e; enum_add<e>( var, +1 ) )
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static const CString EMPTY_STRING;
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