InputScheme

This commit is contained in:
Glenn Maynard
2006-09-30 08:24:05 +00:00
parent b6c3ea14d7
commit 3f315b0464
7 changed files with 26 additions and 28 deletions
+1 -1
View File
@@ -79,7 +79,7 @@ void ScreenTestLights::Update( float fDeltaTime )
}
else
{
RString sGameButton = GameButtonToLocalizedString( GAMESTATE->GetCurrentGame(), gb );
RString sGameButton = GameButtonToLocalizedString( INPUTMAPPER->GetInputScheme(), gb );
PlayerNumber pn = (PlayerNumber)(gc+1);
s += ssprintf( CONTROLLER_LIGHT.GetValue()+": %s %d %s\n", PlayerNumberToString(pn).c_str(), gb, sGameButton.c_str() );
}