explicitly load commands to fix "command not loaded" asserts
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@@ -205,7 +205,10 @@ void ScreenNetSelectBase::UpdateUsers()
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m_textUsers[i].SetXY( tX, tY );
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if ( i > oldUsers )
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{
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LOAD_ALL_COMMANDS( m_textUsers[i] );
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ON_COMMAND( m_textUsers[i] );
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}
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m_textUsers[i].SetText( NSMAN->m_PlayerNames[NSMAN->m_ActivePlayer[i]] );
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m_textUsers[i].RunCommands( THEME->GetMetricA( m_sName,
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