handle repeating input in ScreenMiniMenu

This commit is contained in:
Chris Danford
2003-10-08 06:31:39 +00:00
parent bf2a0cce19
commit 3ef4f01f39
3 changed files with 31 additions and 26 deletions
+6 -6
View File
@@ -75,12 +75,12 @@ public:
virtual void HandleScreenMessage( const ScreenMessage SM );
protected:
void MenuUp( PlayerNumber pn );
void MenuDown( PlayerNumber pn );
void MenuLeft( PlayerNumber pn );
void MenuRight( PlayerNumber pn );
void MenuBack( PlayerNumber pn );
void MenuStart( PlayerNumber pn );
void MenuUp( PlayerNumber pn, const InputEventType type );
void MenuDown( PlayerNumber pn, const InputEventType type );
void MenuLeft( PlayerNumber pn, const InputEventType type );
void MenuRight( PlayerNumber pn, const InputEventType type );
void MenuBack( PlayerNumber pn, const InputEventType type );
void MenuStart( PlayerNumber pn, const InputEventType type );
int GetGoUpSpot(); // return -1 if can't go up
int GetGoDownSpot(); // return -1 if can't go down