handle repeating input in ScreenMiniMenu
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@@ -75,12 +75,12 @@ public:
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virtual void HandleScreenMessage( const ScreenMessage SM );
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protected:
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void MenuUp( PlayerNumber pn );
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void MenuDown( PlayerNumber pn );
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void MenuLeft( PlayerNumber pn );
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void MenuRight( PlayerNumber pn );
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void MenuBack( PlayerNumber pn );
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void MenuStart( PlayerNumber pn );
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void MenuUp( PlayerNumber pn, const InputEventType type );
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void MenuDown( PlayerNumber pn, const InputEventType type );
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void MenuLeft( PlayerNumber pn, const InputEventType type );
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void MenuRight( PlayerNumber pn, const InputEventType type );
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void MenuBack( PlayerNumber pn, const InputEventType type );
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void MenuStart( PlayerNumber pn, const InputEventType type );
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int GetGoUpSpot(); // return -1 if can't go up
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int GetGoDownSpot(); // return -1 if can't go down
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