diff --git a/stepmania/src/Actor.cpp b/stepmania/src/Actor.cpp index ae35550367..54fcd5323c 100644 --- a/stepmania/src/Actor.cpp +++ b/stepmania/src/Actor.cpp @@ -37,7 +37,7 @@ void Actor::Init() } -void Actor::Update( const FLOAT &fDeltaTime ) +void Actor::Update( const float &fDeltaTime ) { // RageLog( "Actor::Update( %f )", fDeltaTime ); diff --git a/stepmania/src/StepMania.cpp b/stepmania/src/StepMania.cpp index 38e80b7318..f1502ae6fe 100644 --- a/stepmania/src/StepMania.cpp +++ b/stepmania/src/StepMania.cpp @@ -301,12 +301,11 @@ HRESULT CreateObjects( HWND hWnd ) GAMEINFO = new GameInfo; WM = new WindowManager; - - DXUtil_Timer( TIMER_START ); // Start the accurate timer - //WM->SetNewWindow( new WindowSandbox ); WM->SetNewWindow( new WindowTitleMenu ); + DXUtil_Timer( TIMER_START ); // Start the accurate timer + return S_OK; }