pref to enable Tab speedup
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@@ -33,6 +33,8 @@ static RageTimer g_HaltTimer(RageZeroTimer);
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static float g_fImageScaleCurrent = 1;
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static float g_fImageScaleCurrent = 1;
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static float g_fImageScaleDestination = 1;
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static float g_fImageScaleDestination = 1;
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Preference<bool> g_bAllowFastAndSlow ("AllowFastAndSlow", true);
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//
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//
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// self-registering debug lines
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// self-registering debug lines
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// We don't use SubscriptionManager, because we want to keep the line order.
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// We don't use SubscriptionManager, because we want to keep the line order.
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@@ -152,8 +154,11 @@ void ScreenDebugOverlay::Init()
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g_Mappings.holdForDebug1 = DeviceInput(DEVICE_KEYBOARD, KEY_F3);
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g_Mappings.holdForDebug1 = DeviceInput(DEVICE_KEYBOARD, KEY_F3);
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g_Mappings.holdForDebug2.MakeInvalid();
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g_Mappings.holdForDebug2.MakeInvalid();
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g_Mappings.holdForSlow = DeviceInput(DEVICE_KEYBOARD, KEY_ACCENT);
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if( g_bAllowFastAndSlow )
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g_Mappings.holdForFast = DeviceInput(DEVICE_KEYBOARD, KEY_TAB);
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{
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g_Mappings.holdForSlow = DeviceInput(DEVICE_KEYBOARD, KEY_ACCENT);
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g_Mappings.holdForFast = DeviceInput(DEVICE_KEYBOARD, KEY_TAB);
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}
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int i=0;
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int i=0;
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