Loops and...white space.
I already regretted hgeol here.
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@@ -257,9 +257,9 @@ static void DisplayResolutionChoices( vector<RString> &out )
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DisplayResolutions d;
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DisplayResolutions d;
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DISPLAY->GetDisplayResolutions( d );
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DISPLAY->GetDisplayResolutions( d );
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FOREACHS_CONST( DisplayResolution, d, iter )
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for (DisplayResolution const &display : d)
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{
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{
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RString s = ssprintf("%dx%d", iter->iWidth, iter->iHeight);
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RString s = ssprintf("%dx%d", display.iWidth, display.iHeight);
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out.push_back( s );
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out.push_back( s );
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}
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}
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}
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}
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@@ -509,9 +509,9 @@ static void DisplayResolutionM( int &sel, bool ToSel, const ConfOption *pConfOpt
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DisplayResolutions d;
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DisplayResolutions d;
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DISPLAY->GetDisplayResolutions( d );
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DISPLAY->GetDisplayResolutions( d );
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FOREACHS_CONST( DisplayResolution, d, iter )
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for (DisplayResolution const &display : d)
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{
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{
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v.push_back( res_t(iter->iWidth, iter->iHeight) );
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v.push_back( res_t(display.iWidth, display.iHeight) );
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}
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}
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res_t sel_res( PREFSMAN->m_iDisplayWidth, PREFSMAN->m_iDisplayHeight );
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res_t sel_res( PREFSMAN->m_iDisplayWidth, PREFSMAN->m_iDisplayHeight );
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