Add lambda, set default to cel, rename default

This commit is contained in:
teejusb
2022-05-27 14:35:18 -07:00
parent e424ff5c8b
commit 3e8a843398
55 changed files with 290 additions and 3 deletions
+32
View File
@@ -0,0 +1,32 @@
local t = Def.ActorFrame {
Def.Sprite {
Texture="_arrow";
Frame0000=0;
Delay0000=1;
};
Def.Sprite {
Texture="_circle";
Frame0000=0;
Delay0000=1;
InitCommand=cmd(y,15;effectclock,"beat";diffuseramp;effectcolor1,color("1,1,1,0.1");effectcolor2,color("1,1,1,0.45");effectoffset,0;zoom,0.5);
};
Def.Sprite {
Texture="_circle";
Frame0000=0;
Delay0000=1;
InitCommand=cmd(y,5;effectclock,"beat";diffuseramp;effectcolor1,color("1,1,1,0.1");effectcolor2,color("1,1,1,0.45");effectoffset,0.25;zoom,0.5);
};
Def.Sprite {
Texture="_circle";
Frame0000=0;
Delay0000=1;
InitCommand=cmd(y,-5;effectclock,"beat";diffuseramp;effectcolor1,color("1,1,1,0.1");effectcolor2,color("1,1,1,0.45");effectoffset,0.5;zoom,0.5);
};
Def.Sprite {
Texture="_circle";
Frame0000=0;
Delay0000=1;
InitCommand=cmd(y,-15;effectclock,"beat";diffuseramp;effectcolor1,color("1,1,1,0.1");effectcolor2,color("1,1,1,0.45");effectoffset,0.75;zoom,0.5);
};
};
return t;