diff --git a/Themes/_fallback/Scripts/02 Colors.lua b/Themes/_fallback/Scripts/02 Colors.lua index 5fe6b07658..a1867788bf 100644 --- a/Themes/_fallback/Scripts/02 Colors.lua +++ b/Themes/_fallback/Scripts/02 Colors.lua @@ -181,11 +181,11 @@ local DifficultyColors = { Routine = color("#ff9a00"), -- orange --[[ These are for courses, so let's slap them here in case someone wanted to use Difficulty in Course and Step regions. ]] - Difficulty_Beginner = color("0.0,0.9,1.0,1"), -- purple - Difficulty_Easy = color("0.9,0.9,0.0,1"), -- green - Difficulty_Medium = color("1.0,0.1,0.1,1"), -- yellow - Difficulty_Hard = color("0.2,1.0,0.2,1"), -- red - Difficulty_Challenge = color("0.2,0.6,1.0,1"), -- light blue + Difficulty_Beginner = color("#ff32f8"), -- purple + Difficulty_Easy = color("#2cff00"), -- green + Difficulty_Medium = color("#fee600"), -- yellow + Difficulty_Hard = color("#ff2f39"), -- red + Difficulty_Challenge = color("#1cd8ff"), -- light blue Difficulty_Edit = color("0.8,0.8,0.8,1"), -- gray Difficulty_Couple = color("#ed0972"), -- hot pink Difficulty_Routine = color("#ff9a00"), -- orange diff --git a/Themes/_fallback/metrics.ini b/Themes/_fallback/metrics.ini index a08388d485..119e41aaca 100644 --- a/Themes/_fallback/metrics.ini +++ b/Themes/_fallback/metrics.ini @@ -27,7 +27,7 @@ ScreenHeight=480 # and double before each game AutoSetStyle=true # Default modifiers and noteskin. -DefaultModifiers="1.5x" +DefaultModifiers="default;1.5x;" DefaultNoteSkinName="default" # Difficulties to show. Useful for custom games where you want to hide these. DifficultiesToShow="beginner,easy,medium,hard,challenge"