diff --git a/stepmania/src/ScreenAttract.cpp b/stepmania/src/ScreenAttract.cpp index 72105700f5..af231372b2 100644 --- a/stepmania/src/ScreenAttract.cpp +++ b/stepmania/src/ScreenAttract.cpp @@ -24,13 +24,13 @@ ScreenAttract::ScreenAttract( bool bResetGameState ) } -void ScreenAttract::Init() +void ScreenAttract::BeginScreen() { ScreenAttract::SetAttractVolume( !GAMESTATE->IsTimeToPlayAttractSounds() ); GAMESTATE->VisitAttractScreen( m_sName ); - ScreenWithMenuElements::Init(); + ScreenWithMenuElements::BeginScreen(); } void ScreenAttract::Input( const InputEventPlus &input ) diff --git a/stepmania/src/ScreenAttract.h b/stepmania/src/ScreenAttract.h index 57d7946546..28d65d2071 100644 --- a/stepmania/src/ScreenAttract.h +++ b/stepmania/src/ScreenAttract.h @@ -11,7 +11,7 @@ class ScreenAttract : public ScreenWithMenuElements { public: ScreenAttract( bool bResetGameState=true ); - virtual void Init(); + virtual void BeginScreen(); static void AttractInput( const InputEventPlus &input, ScreenWithMenuElements *pScreen ); static void GoToStartScreen( RString sScreenName );