sanity check

fix crash
This commit is contained in:
Glenn Maynard
2003-06-30 18:55:07 +00:00
parent 12768f0b5a
commit 3e5f1592d1
2 changed files with 5 additions and 3 deletions
+3 -3
View File
@@ -76,6 +76,9 @@ void GameState::Reset()
m_pCurNotes[p] = NULL;
m_pCurCourse = NULL;
SAFE_DELETE( m_pPosition );
m_pPosition = new NoteFieldPositioning("Positioning.ini");
ResetMusicStatistics();
m_CurStageStats = StageStats();
@@ -112,9 +115,6 @@ void GameState::Reset()
m_fSuperMeter[p] = 0;
m_fSuperMeterGrowthScale[p] = 1;
}
SAFE_DELETE( m_pPosition );
m_pPosition = new NoteFieldPositioning("Positioning.ini");
}
void GameState::Update( float fDelta )
+2
View File
@@ -148,6 +148,8 @@ CString PlayerOptions::GetString()
* you don't want this. */
void PlayerOptions::FromString( CString sOptions )
{
ASSERT( GAMESTATE->m_pPosition );
ASSERT( NOTESKIN );
// Init();
sOptions.MakeLower();
CStringArray asBits;