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@@ -1,4 +1,4 @@
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/* ScreenGameplaySyncMachine - */
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/* ScreenGameplaySyncMachine - A gameplay screen used for syncing the machine's timing */
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#ifndef ScreenGameplaySyncMachine_H
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#define ScreenGameplaySyncMachine_H
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@@ -22,7 +22,7 @@ protected:
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virtual bool UseSongBackgroundAndForeground() const { return false; }
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void RefreshText();
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Song m_Song;
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Song m_Song;
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const Steps *m_pSteps;
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BitmapText m_textSyncInfo;
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