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@@ -17,7 +17,7 @@ void ScreenGameplaySyncMachine::Init()
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GAMESTATE->m_PlayMode.Set( PLAY_MODE_REGULAR );
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GAMESTATE->SetCurrentStyle( GAMEMAN->GetHowToPlayStyleForGame(GAMESTATE->m_pCurGame) );
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AdjustSync::ResetOriginalSyncData();
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RString sFile = THEME->GetPathO("ScreenGameplaySyncMachine","music.sm");
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SMLoader::LoadFromSMFile( sFile, m_Song );
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m_Song.SetSongDir( Dirname(sFile) );
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@@ -76,7 +76,7 @@ void ScreenGameplaySyncMachine::HandleScreenMessage( const ScreenMessage SM )
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ResetAndRestartCurrentSong();
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return; // handled
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}
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ScreenGameplayNormal::HandleScreenMessage( SM );
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if( SM == SM_GoToPrevScreen || SM == SM_GoToNextScreen )
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