Initial commit.
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@@ -0,0 +1,16 @@
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local t = Def.Sprite {
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Texture=NOTESKIN:GetPath('_Center','Tap Note');
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Frame0000=0;
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Delay0000=0.1;
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Frame0001=1;
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Delay0000=0.1;
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Frame0002=2;
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Delay0000=0.1;
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Frame0003=3;
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Delay0000=0.1;
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Frame0004=4;
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Delay0000=0.1;
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Frame0005=5;
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Delay0000=0.1;
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};
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return t;
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