load in Init()
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@@ -8,15 +8,16 @@ AutoScreenMessage( SM_PrepScreen )
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REGISTER_SCREEN_CLASS( ScreenSplash );
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ScreenSplash::ScreenSplash( CString sClassName ) : ScreenWithMenuElements( sClassName ),
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ALLOW_START_TO_SKIP (m_sName,"AllowStartToSkip"),
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MINIMUM_LOAD_DELAY_SECONDS (m_sName,"MinimumLoadDelaySeconds"),
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PREPARE_SCREEN (m_sName,"PrepareScreen")
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ScreenSplash::ScreenSplash( CString sClassName ) : ScreenWithMenuElements( sClassName )
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{
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}
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void ScreenSplash::Init()
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{
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ALLOW_START_TO_SKIP.Load( m_sName, "AllowStartToSkip" );
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MINIMUM_LOAD_DELAY_SECONDS.Load( m_sName, "MinimumLoadDelaySeconds" );
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PREPARE_SCREEN.Load( m_sName, "PrepareScreen" );
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ScreenWithMenuElements::Init();
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/* Prep the new screen once m_sprOverlay is complete. */
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