thought I was done with this but certain things didn't want to work. RAGE

This commit is contained in:
AJ Kelly
2011-12-28 21:45:50 -06:00
parent 8c0341c3c6
commit 3e3cc845c5
2 changed files with 27 additions and 27 deletions
+1 -1
View File
@@ -186,7 +186,7 @@ function GetTapPosition( sType )
bCategory = (sType == 'Standard') and 1 or 2 bCategory = (sType == 'Standard') and 1 or 2
-- true: Normal -- true: Normal
-- false: Lower -- false: Lower
bPreference = GetUserPrefB("UserPrefNotePosition") and "Normal" or "Lower" bPreference = ThemePrefs.Get("NotePosition") and "Normal" or "Lower"
tNotePos = tNotePositions[bPreference] tNotePos = tNotePositions[bPreference]
return tNotePos[bCategory] return tNotePos[bCategory]
end end
+26 -26
View File
@@ -413,7 +413,7 @@ MeterSetCommand=%function(self,param) \
end; end;
# #
ShowDescription=true ShowDescription=true
DescriptionX=GetUserPrefB("UserPrefAutoSetStyle") and (-64-8+20) or (-64-8) DescriptionX=ThemePrefs.Get("AutoSetStyle") and (-64-8+20) or (-64-8)
DescriptionOnCommand=shadowlength,1;horizalign,left;zoom,0.65;maxwidth,128+8-20;uppercase,true; DescriptionOnCommand=shadowlength,1;horizalign,left;zoom,0.65;maxwidth,128+8-20;uppercase,true;
DescriptionSetCommand=%function(self,param) \ DescriptionSetCommand=%function(self,param) \
if self:GetText() == "" then \ if self:GetText() == "" then \
@@ -431,7 +431,7 @@ AutogenY=0
#AutogenOnCommand=diffuseshift;effectcolor1,Color.Alpha( Color("Green") , 0.5 );effectcolor2,ColorLightTone( Color("Green") ); #AutogenOnCommand=diffuseshift;effectcolor1,Color.Alpha( Color("Green") , 0.5 );effectcolor2,ColorLightTone( Color("Green") );
AutogenOnCommand=blend,Blend.Add;diffuseshift;effectcolor1,color("#FFCC00FF");effectcolor2,color("#FFCC0088"); AutogenOnCommand=blend,Blend.Add;diffuseshift;effectcolor1,color("#FFCC00FF");effectcolor2,color("#FFCC0088");
# #
ShowStepsType=GetUserPrefB("UserPrefAutoSetStyle") ShowStepsType=ThemePrefs.Get("AutoSetStyle")
StepsTypeX=-64-8 StepsTypeX=-64-8
StepsTypeY=0 StepsTypeY=0
StepsTypeOnCommand= StepsTypeOnCommand=
@@ -895,7 +895,7 @@ StageDisplayY=SCREEN_TOP+24+3
StageDisplayOnCommand=skewx,-0.125;draworder,105;fov,90;zoom,0.675;zoomy,0;sleep,0.35;smooth,0.35;zoomy,0.675 StageDisplayOnCommand=skewx,-0.125;draworder,105;fov,90;zoom,0.675;zoomy,0;sleep,0.35;smooth,0.35;zoomy,0.675
StageDisplayOffCommand=linear,0.25;zoomy,0; StageDisplayOffCommand=linear,0.25;zoomy,0;
# #
ShowDifficultyDisplay=not GetUserPrefB("UserPrefAutoSetStyle") and not GAMESTATE:IsCourseMode() ShowDifficultyDisplay=not ThemePrefs.Get("AutoSetStyle") and not GAMESTATE:IsCourseMode()
DifficultyDisplayX=SCREEN_CENTER_X-160 DifficultyDisplayX=SCREEN_CENTER_X-160
DifficultyDisplayY=SCREEN_TOP+160-96+2 DifficultyDisplayY=SCREEN_TOP+160-96+2
DifficultyDisplayOnCommand=draworder,105;fov,90;zoom,1;zoomy,0;sleep,0.35;smooth,0.35;zoomy,1 DifficultyDisplayOnCommand=draworder,105;fov,90;zoom,1;zoomy,0;sleep,0.35;smooth,0.35;zoomy,1
@@ -1100,7 +1100,7 @@ end;
# #
ShowDescription=true ShowDescription=true
DescriptionX=-20-32 DescriptionX=-20-32
DescriptionY=GetUserPrefB("UserPrefAutoSetStyle") and -5 or 0 DescriptionY=ThemePrefs.Get("AutoSetStyle") and -5 or 0
DescriptionOnCommand=shadowlength,1;uppercase,true;zoom,0.75;maxwidth,128+8 DescriptionOnCommand=shadowlength,1;uppercase,true;zoom,0.75;maxwidth,128+8
DescriptionSetCommand=%function(self,param) \ DescriptionSetCommand=%function(self,param) \
if self:GetText() == "" then \ if self:GetText() == "" then \
@@ -1118,7 +1118,7 @@ AutogenY=0
AutogenOnCommand= AutogenOnCommand=
AutogenSetCommand=%function(self,param) if param.Difficulty then self:diffuse(CustomDifficultyToLightColor(param.Difficulty)); self:strokecolor(CustomDifficultyToDarkColor(param.Difficulty)); end end AutogenSetCommand=%function(self,param) if param.Difficulty then self:diffuse(CustomDifficultyToLightColor(param.Difficulty)); self:strokecolor(CustomDifficultyToDarkColor(param.Difficulty)); end end
# #
ShowStepsType=GetUserPrefB("UserPrefAutoSetStyle") ShowStepsType=ThemePrefs.Get("AutoSetStyle")
StepsTypeX=-20-32 StepsTypeX=-20-32
StepsTypeY=7 StepsTypeY=7
StepsTypeOnCommand=zoom,0.45 StepsTypeOnCommand=zoom,0.45
@@ -1148,7 +1148,7 @@ end;
# #
ShowDescription=true ShowDescription=true
DescriptionX=-20 DescriptionX=-20
DescriptionY=GetUserPrefB("UserPrefAutoSetStyle") and -5 or 0 DescriptionY=ThemePrefs.Get("AutoSetStyle") and -5 or 0
DescriptionOnCommand=shadowlength,1;uppercase,true;zoom,0.75;maxwidth,128+8 DescriptionOnCommand=shadowlength,1;uppercase,true;zoom,0.75;maxwidth,128+8
DescriptionSetCommand=%function(self,param) \ DescriptionSetCommand=%function(self,param) \
if self:GetText() == "" then \ if self:GetText() == "" then \
@@ -1167,7 +1167,7 @@ AutogenY=0
AutogenOnCommand= AutogenOnCommand=
AutogenSetCommand=%function(self,param) if param.Difficulty then self:diffuse(CustomDifficultyToLightColor(param.Difficulty)); self:strokecolor(CustomDifficultyToDarkColor(param.Difficulty)); end end AutogenSetCommand=%function(self,param) if param.Difficulty then self:diffuse(CustomDifficultyToLightColor(param.Difficulty)); self:strokecolor(CustomDifficultyToDarkColor(param.Difficulty)); end end
# #
ShowStepsType=GetUserPrefB("UserPrefAutoSetStyle") ShowStepsType=ThemePrefs.Get("AutoSetStyle")
StepsTypeX=-20 StepsTypeX=-20
StepsTypeY=7 StepsTypeY=7
StepsTypeOnCommand=zoom,0.45 StepsTypeOnCommand=zoom,0.45
@@ -1252,14 +1252,14 @@ ItemsLongRowSharedX=SCREEN_CENTER_X
[ScreenOptionsSystemDirection] [ScreenOptionsSystemDirection]
LineNames="1,2,3,4,5,6,7,8,9,FlashyCombo,RollCombo,10,11,12,13,14,16,LF,17,18,19,20,21,22" LineNames="1,2,3,4,5,6,7,8,9,FlashyCombo,RollCombo,10,11,12,13,14,16,LF,17,18,19,20,21,22"
LineLF="lua,UserPrefLongFail()" LineLF="lua,UserPrefLongFail()"
LineRollCombo="lua,UserPrefComboOnRolls()" LineRollCombo="lua,ThemePrefRow('ComboOnRolls')"
LineFlashyCombo="lua,UserPrefFlashyCombo()" LineFlashyCombo="lua,ThemePrefRow('FlashyCombo')"
[ScreenOptionsGraphicsSound] [ScreenOptionsGraphicsSound]
[ScreenOptionsAdvanced] [ScreenOptionsAdvanced]
LineNames="Score,3,4,8,11,13,14,16,28,29,30,RollCombo" LineNames="Score,3,4,8,11,13,14,16,28,29,30,RollCombo"
LineRollCombo="lua,UserPrefComboOnRolls()" LineRollCombo="lua,ThemePrefRow('ComboOnRolls')"
[ScreenAppearanceOptions] [ScreenAppearanceOptions]
@@ -1274,17 +1274,17 @@ Fallback="ScreenOptionsServiceChild"
NextScreen="ScreenOptionsExtended" NextScreen="ScreenOptionsExtended"
PrevScreen="ScreenOptionsExtended" PrevScreen="ScreenOptionsExtended"
LineNames="gNotePos,gAuto,gScore,gSDisp,TimingDisplay,gOpts,gLongFail,gComboUnderField,FlashyCombo,GameplayFooter,FancyUIBG" LineNames="gNotePos,gAuto,gScore,gSDisp,TimingDisplay,gOpts,gLongFail,gComboUnderField,FlashyCombo,GameplayFooter,FancyUIBG"
LinegNotePos="lua,UserPrefNotePosition()" LinegNotePos="lua,ThemePrefRow('NotePosition')"
LinegScore="lua,UserPrefGameplayShowScore()" LinegScore="lua,ThemePrefRow('GameplayShowScore')"
LinegSDisp="lua,UserPrefGameplayShowStepsDisplay()" LinegSDisp="lua,ThemePrefRow('GameplayShowStepsDisplay')"
LineTimingDisplay="lua,UserPrefTimingDisplay()" LineTimingDisplay="lua,ThemePrefRow('TimingDisplay')"
LinegOpts="lua,UserPrefShowLotsaOptions()" LinegOpts="lua,ThemePrefRow('ShowLotsaOptions')"
LinegAuto="lua,UserPrefAutoSetStyle()" LinegAuto="lua,ThemePrefRow('AutoSetStyle')"
LinegLongFail="lua,UserPrefLongFail()" LinegLongFail="lua,ThemePrefRow('LongFail')"
LinegComboUnderField="lua,UserPrefComboUnderField()" LinegComboUnderField="lua,ThemePrefRow('ComboUnderField')"
LineFlashyCombo="lua,UserPrefFlashyCombo()" LineFlashyCombo="lua,ThemePrefRow('FlashyCombo')"
LineGameplayFooter="lua,UserPrefGameplayFooter()" LineGameplayFooter="lua,ThemePrefRow('GameplayFooter')"
LineFancyUIBG="lua,UserPrefFancyUIBG()" LineFancyUIBG="lua,ThemePrefRow('FancyUIBG')"
[ScreenSelectGame] [ScreenSelectGame]
@@ -1365,7 +1365,7 @@ StageDisplayY=SCREEN_TOP+24
StageDisplayOnCommand=zoom,0.675; StageDisplayOnCommand=zoom,0.675;
StageDisplayOffCommand=bounceend,0.25;zoom,0 StageDisplayOffCommand=bounceend,0.25;zoom,0
# #
ShowScoreFrame=GetUserPrefB("GameplayFooter"); ShowScoreFrame=ThemePrefs.Get("GameplayFooter");
ScoreFrameX=SCREEN_CENTER_X ScoreFrameX=SCREEN_CENTER_X
ScoreFrameY=SCREEN_BOTTOM+4 ScoreFrameY=SCREEN_BOTTOM+4
ScoreFrameOnCommand=draworder,4;vertalign,bottom;zoomtowidth,SCREEN_WIDTH+4;diffuse,color("#ffd400");addy,80;sleep,2;decelerate,0.5;addy,-80; ScoreFrameOnCommand=draworder,4;vertalign,bottom;zoomtowidth,SCREEN_WIDTH+4;diffuse,color("#ffd400");addy,80;sleep,2;decelerate,0.5;addy,-80;
@@ -1432,12 +1432,12 @@ DeltaSecondsP2OffCommand=
ScoreP1X=Center1Player() and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP1OnePlayerOneSideX") ScoreP1X=Center1Player() and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP1OnePlayerOneSideX")
# ScoreP1X=(PREFSMAN:GetPreference("Center1Player") and GAMESTATE:GetNumPlayersEnabled() == 1) and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP1OnePlayerOneSideX") # ScoreP1X=(PREFSMAN:GetPreference("Center1Player") and GAMESTATE:GetNumPlayersEnabled() == 1) and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP1OnePlayerOneSideX")
ScoreP1Y=SCREEN_BOTTOM-28 ScoreP1Y=SCREEN_BOTTOM-28
ScoreP1OnCommand=draworder,101;visible,GetUserPrefB("UserPrefGameplayShowScore");diffuse,PlayerColor(PLAYER_1);sleep,3+0.3;smooth,0.5;y,SCREEN_BOTTOM-50 ScoreP1OnCommand=draworder,101;visible,ThemePrefs.Get("GameplayShowScore");diffuse,PlayerColor(PLAYER_1);sleep,3+0.3;smooth,0.5;y,SCREEN_BOTTOM-50
ScoreP1OffCommand= ScoreP1OffCommand=
ScoreP2X=Center1Player() and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP2OnePlayerOneSideX") ScoreP2X=Center1Player() and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP2OnePlayerOneSideX")
# ScoreP2X=(PREFSMAN:GetPreference("Center1Player") and GAMESTATE:GetNumPlayersEnabled() == 1) and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP2OnePlayerOneSideX") # ScoreP2X=(PREFSMAN:GetPreference("Center1Player") and GAMESTATE:GetNumPlayersEnabled() == 1) and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP2OnePlayerOneSideX")
ScoreP2Y=SCREEN_BOTTOM-28 ScoreP2Y=SCREEN_BOTTOM-28
ScoreP2OnCommand=draworder,101;visible,GetUserPrefB("UserPrefGameplayShowScore");diffuse,PlayerColor(PLAYER_2);sleep,3+0.3;smooth,0.5;y,SCREEN_BOTTOM-50 ScoreP2OnCommand=draworder,101;visible,ThemePrefs.Get("GameplayShowScore");diffuse,PlayerColor(PLAYER_2);sleep,3+0.3;smooth,0.5;y,SCREEN_BOTTOM-50
ScoreP2OffCommand= ScoreP2OffCommand=
# #
StepsDescriptionP1X=Center1Player() and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP1OnePlayerOneSideX") StepsDescriptionP1X=Center1Player() and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP1OnePlayerOneSideX")
@@ -1465,14 +1465,14 @@ PlayerOptionsP2OffCommand=
StepsDisplayP1X=Center1Player() and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP1OnePlayerOneSideX") StepsDisplayP1X=Center1Player() and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP1OnePlayerOneSideX")
# StepsDisplayP1X=(PREFSMAN:GetPreference("Center1Player") and GAMESTATE:GetNumPlayersEnabled() == 1) and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP1OnePlayerOneSideX") # StepsDisplayP1X=(PREFSMAN:GetPreference("Center1Player") and GAMESTATE:GetNumPlayersEnabled() == 1) and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP1OnePlayerOneSideX")
StepsDisplayP1Y=SCREEN_CENTER_Y StepsDisplayP1Y=SCREEN_CENTER_Y
StepsDisplayP1OnCommand=draworder,101;zoomy,0;linear,0.3;zoomy,1;sleep,3;queuecommand,( GetUserPrefB("UserPrefGameplayShowStepsDisplay") == true and "Show" or "Hide" ); StepsDisplayP1OnCommand=draworder,101;zoomy,0;linear,0.3;zoomy,1;sleep,3;queuecommand,( ThemePrefs.Get("GameplayShowStepsDisplay") == true and "Show" or "Hide" );
StepsDisplayP1ShowCommand=smooth,0.5;y,SCREEN_BOTTOM-20; StepsDisplayP1ShowCommand=smooth,0.5;y,SCREEN_BOTTOM-20;
StepsDisplayP1HideCommand=linear,0.5;zoomy,0 StepsDisplayP1HideCommand=linear,0.5;zoomy,0
StepsDisplayP1OffCommand= StepsDisplayP1OffCommand=
StepsDisplayP2X=Center1Player() and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP2OnePlayerOneSideX") StepsDisplayP2X=Center1Player() and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP2OnePlayerOneSideX")
# StepsDisplayP2X=(PREFSMAN:GetPreference("Center1Player") and GAMESTATE:GetNumPlayersEnabled() == 1) and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP2OnePlayerOneSideX") # StepsDisplayP2X=(PREFSMAN:GetPreference("Center1Player") and GAMESTATE:GetNumPlayersEnabled() == 1) and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP2OnePlayerOneSideX")
StepsDisplayP2Y=SCREEN_CENTER_Y StepsDisplayP2Y=SCREEN_CENTER_Y
StepsDisplayP2OnCommand=draworder,101;zoomy,0;linear,0.3;zoomy,1;sleep,3;queuecommand,( GetUserPrefB("UserPrefGameplayShowStepsDisplay") == true and "Show" or "Hide" ); StepsDisplayP2OnCommand=draworder,101;zoomy,0;linear,0.3;zoomy,1;sleep,3;queuecommand,( ThemePrefs.Get("GameplayShowStepsDisplay") == true and "Show" or "Hide" );
StepsDisplayP2ShowCommand=smooth,0.5;y,SCREEN_BOTTOM-20; StepsDisplayP2ShowCommand=smooth,0.5;y,SCREEN_BOTTOM-20;
StepsDisplayP2HideCommand=linear,0.5;zoomy,0 StepsDisplayP2HideCommand=linear,0.5;zoomy,0
StepsDisplayP2OffCommand= StepsDisplayP2OffCommand=