remove hard-coded track limit in NoteData
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@@ -16,6 +16,29 @@
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GameManager* GAMEMAN = NULL; // global and accessable from anywhere in our program
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enum
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{
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TRACK_1 = 0,
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TRACK_2,
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TRACK_3,
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TRACK_4,
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TRACK_5,
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TRACK_6,
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TRACK_7,
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TRACK_8,
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TRACK_9,
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TRACK_10,
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TRACK_11,
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TRACK_12,
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TRACK_13, // BMS reader needs 13 tracks
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// MD 10/26/03 - BMS reader needs a whole lot more than 13 tracks - more like 16
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// because we have 11-16, 18, 19, 21-26, 28, 29 for IIDX double (bm-double7)
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TRACK_14,
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TRACK_15,
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TRACK_16,
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// MD 10/26/03 end
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};
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enum
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{
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GAME_DANCE, // Dance Dance Revolution
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